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During brewing, it substitute unavailable ingredients with other components of the same quality. If the same quality is not available, an option to use a lower quality is considered and asked for confirmation when using higher (rare) quality. Uses additional 3ap and mp for each ingredient substituted.
Design Intent: Works almost the same as the old skill with almost the same resources but less bullshit and clicks.
Last edited by Dissident on Tue Oct 08, 2019 7:36 pm; edited 1 time in total
Adding this functionality would be good, alchemy is a pain and everyone knows it. Reducing the pain a bit would be great, especially for people on mobile.
I guess transmutation up in rarity could be a thing but having rares add additional real estate value to places which can add more interest in territorial disputes.
Though I guess if we're just throwing random stuff around then might as well made do without it and enable transmutation up.
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